More Playtests


We decided to add some more to the game including a giant unkillable enemy.

This helped with some of the issue including players just hiding or finding the level too easy.

On the 16th we did some more playtests, some of the suggestions include:

  • There is no indication that the big enemy is invincible
  • More enemy variety would make the game more interesting
  • Enemy counter not necessary
  • Not every enemy should drop ammo

We took these suggestions into account and are likely going to implement them.